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Next to "Game Mechanics" you say "(by rolling 1d16)", I think you mean rolling 1d6...

Ooopsies

(+1)

You mean you *don't* have a 16-sided die yet? Slacker.

(+1)

Thankfully you can emulate one with 1d8 and a coin

Or 2d4, with one as tens and the other as ones.

That wouldn't really work, that would be between 11 and 44.

11 - 1

12 - 2

13 - 3

14 - 4

21 - 5

22 - 6

23 - 7

24 - 8

31 - 9

32 - 10

33 - 11

34 - 12

41 - 13

42 - 14

43 - 15

44 - 16

...is 16 possibilities, each equally possible. 

Looking foreward to trying this, thank you!